Water
Every trigger action related to waters.
Last updated: 2024/1/9
Here is the list of tables which are related to water category:
ID | Display Name | Explanations | Parameter A | Parameter B |
---|---|---|---|---|
391 | Move water 'A' to region 'B' |
| Water | Region |
394 | Set water 'A' damage to string-value/variable 'B' | Get the value from value / variable, and set that value as the damage of that water makes. | Water | Float / Var |
408 | Change water 'A' color to string-value/variable 'B' | Get the value from value / variable, and set that value as the color of water. The value must be hex color format. | Water | Hex / Var |
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