AI

Every trigger action related to AI.

Last updated: 2024/1/9

Here is the list of tables which are related to water category:

IDDisplay NameExplanationsParameter AParameter B

174

Set global AI difficulty (easy = 1, normal = 2, hard = 3)

The AI difficulty as follows: 0: ??? 1: easy 2: normal 3: hard 4: impossible

Value

-

266

Save current AI difficulty to variable 'A' (easy = 1, normal = 2, hard = 3)

When you join a map with normal mode, value ‘2’ will be saved in variable. Mainly used for locked difficulty security purpose.

Var

-

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