AI
Every trigger action related to AI.
Last updated: 2024/1/9
Here is the list of tables which are related to water category:
ID | Display Name | Explanations | Parameter A | Parameter B |
---|---|---|---|---|
174 | Set global AI difficulty (easy = 1, normal = 2, hard = 3) | The AI difficulty as follows: 0: ??? 1: easy 2: normal 3: hard 4: impossible | Value | - |
266 | Save current AI difficulty to variable 'A' (easy = 1, normal = 2, hard = 3) | When you join a map with normal mode, value ‘2’ will be saved in variable. Mainly used for locked difficulty security purpose. | Var | - |
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